Florian Charléty
Systems and UX driven game designer.
From Senior FQA on AAA titles, to co-founder and design lead on ALEMOS.
Profile
As comfortable leading a discussion as being an attentive ear in one. I am proactive, I like being seen as dependable, and I have imagination to spare, in ideation as much as in problem solving.
My background in film and QA, paired with a lot of curiosity, are real assets in team discussions. I build on ideas quickly without blowing up the budget or disfiguring the established art direction.
Skills
Prototyping
Paper, Blueprint, C++
Professional qualities
Proactivity, Integrity, Problem solving
Tools
Miro, Office Suite, Jira, Confluence, Photoshop, ...
Languages
French, English
Professional experience
Game Design Lead
Studio co-founder and design lead on ALEMOS: Mist of the Highlands, our first large project.
Senior FQA Tester
From new hire to senior in one year, on live AAA productions.
LQA Tester
First steps in the Montreal industry, part time while studying film.
Personal projects
Game Jams
Prototyping, scope, Git, networking
Two jams to learn how to frame a scope and spot quickly which mechanics hold up.
UE5 training
Technical reinforcement, scalable systems
Advanced Unreal systems: replicated inventory, survival and building with real time preview.
Education
Université de Montréal
Bachelor of Film Studies, video game option
A visual and narrative literacy that still feeds the way I design today.
A question about a role, a project or a collaboration?
Write to me.